there. I'm Richard E. Dansky, horror writer, game designer and
writer, and general cad. By day I work for Ubisoft as the Central
Clancy Writer, helping to create games like Splinter Cell:
Blacklist. By night, I write the spooky stuff, as well as book reviews, random sports blogs, and whatever else I feel like. Welcome
to my website, which is intended to provide updates on my published
work, my current projects, and other events that may be of interest
(or morbid fascination) to the world at large - at least until I go through with that long-threatened site upgrade. Enjoy!
TBA - Announcements coming soon!
May 16, 2013: Vaporware
We are roughly one week from the release of my sixth novel, Vaporware. You can purchase it directly
from the fine folks at JournalStone, or through Amazon.com, Barnes & Noble and other retailers.
What is Vaporware? It's the story of what happens when a video game doesn't want to get canceled. Ryan Colter and his team at Horseshoe Games have poured their hearts and souls into a game called Blue Lightning. But when the powers that be shut Blue Lightning down, it won't go quietly. Blue Lightning wants something, something only Ryan can give it, and it's not afraid to take what it needs - no matter who might get hurt.
Praise for Vaporware:
Vaporware is life in the world of games, raw and real from a writer who did his time in the trenches - with a supernatural twist that'll make you think twice about late night log-ons and who is really lurking behind the avatar on your screen...
-- New York Times bestselling author James Swallow
A meticulous image of the real games industry so detailed that you'll just assume the supernatural must be part of it. So immersive it makes you want to go check on that video game your spouse is spending so much time with...
-- Mur Lafferty, author of THE SHAMBLING GUIDE TO NEW YORK CITY
Imagine you’re sitting at a bar, surrounded by videogame industry veterans. They’re telling war stories about their past projects, the kind of stories you’d never see repeated in interviews or online magazines, the kind that are insider legends. Everyone’s laughing out of shock or horror at some of the stuff we go through to release a game before Richard Dansky launches into his tale. That’s when everyone shuts up, because Rich is telling a story, and when Rich starts talking, you know it’s going to be a hell of a ride….
-- Lucien Soulban, writer, Far Cry: Blood Dragon
Richard Dansky uses his background in video games to breathe realism into his characters, concepts, and environments. The result is a 21st Century techno horror story that manages the near-impossible: to be both geektastic and incredibly cool.
-- Rio Youers, author of WESTLAKE SOUL
Richard Dansky writes about passionate, complex, flawed, and completely believable people in this absorbing novel about the toll of caring so deeply about your art. Very highly recommended!
-- Jeff Strand, author of DWELLER
Nobody knows the messy collision of writing and game development better than Richard Dansky. And for anyone who's ever poured heart and soul into a creative project only to watch it die, Vaporware is hauntingly, and almost uncomfortably, familiar.
-- Jay Posey, Writer, Ghost Recon: Future Soldier